At some point, most of us have needed to adjust a camera move in 3D. I’ve seen it done every way, from blocking out projection geometry to allow a slight
Tag: vfx
Lighting Swap CycleGAN
With the recent revamp of texture extraction/projection and photo modeling techniques rippling through the industry (and a general thirst for more information), the amount of photographs coming back from the
Neural Network for Generating HDRIs
Every lighting TD has been given a shot to light with no lighting reference or information from set to help determine the illumination before, this is the fun part of